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07_Cadence Interrupted Still No 2_edited

Violence is not inevitable. It’s an expression of culturally specific values that emerges when struggles over things are transformed into imperatives to injure others, human and beyond-human. Cadence Interrupted, one part of a larger multi-media installation featuring a variety of materials and artistic forms, probes the values and frameworks of the violence engendered through both the human/gun composite and militarism’s phenomenal power to create a change in someone’s state of mind even as it infiltrates and mediates the social fabric. In this interactive installation, the participant’s right hand, hovering over the head of a snare drum—an instrument historically connected to warfare as its sonic accompaniment, morale booster, and rhythmic regulator for the loading of weapons—becomes the protagonist for examining these relationships, essentially using bodily presence to compose a change in the drum’s specific behavior-shaping values by interrupting the techniques and sonic affordances (cadences) connected to the instrument’s military roots.

This video depicts what the participant views on-screen and hears from the quad system upon entering the installation space and then sees and hears once they have activated the sound/video processing with their right hand.

Cadence Interrupted

a ritual for one

for snare drum on stand, volumetric

data visualization, leap motion

controller, video monitor, 

quadrophonic sound, and human 

activator

This work was developed by TUG Collective (Gaelyn and Gustavo Aguilar, Co-Founders) in collaboration with: Melody Loveless (Musician, Educator, Creative Technologist, Multimedia Artist); Winslow Porter (Director, Producer, Creative Technologist); Yonatan Rozin (Interactive Technologist, Musician, Web Developer); Harvestworks Digital Media Arts Center TIP; NYU Tandon @ The Yard

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